Versions

no-eval

Disallow the use of eval()

JavaScript’s eval() function is potentially dangerous and is often misused. Using eval() on untrusted code can open a program up to several different injection attacks. The use of eval() in most contexts can be substituted for a better, alternative approach to a problem.

var obj = { x: "foo" },
    key = "x",
    value = eval("obj." + key);

Rule Details

This rule is aimed at preventing potentially dangerous, unnecessary, and slow code by disallowing the use of the eval() function. As such, it will warn whenever the eval() function is used.

Examples of incorrect code for this rule:

Open in Playground
/*eslint no-eval: "error"*/

var obj = { x: "foo" },
    key = "x",
    value = eval("obj." + key);

(0, eval)("var a = 0");

var foo = eval;
foo("var a = 0");

// This `this` is the global object.
this.eval("var a = 0");

Example of additional incorrect code for this rule with window global variable:

Open in Playground
/*eslint no-eval: "error"*/
/*global window*/

window.eval("var a = 0");

Example of additional incorrect code for this rule with global global variable:

Open in Playground
/*eslint no-eval: "error"*/
/*global global*/

global.eval("var a = 0");

Examples of correct code for this rule:

Open in Playground
/*eslint no-eval: "error"*/

var obj = { x: "foo" },
    key = "x",
    value = obj[key];

class A {
    foo() {
        // This is a user-defined method.
        this.eval("var a = 0");
    }

    eval() {
    }

    static {
        // This is a user-defined static method.
        this.eval("var a = 0");
    }

    static eval() {
    }
}

Options

allowIndirect

This rule has an option to allow “indirect eval”. Indirect calls to eval are less dangerous than direct calls to eval because they cannot dynamically change the scope. Because of this, they also will not negatively impact performance to the degree of direct eval.

{
    "no-eval": ["error", {"allowIndirect": true}] // default is false
}

Example of incorrect code for this rule with the {"allowIndirect": true} option:

Open in Playground
/*eslint no-eval: ["error", {"allowIndirect": true} ]*/

var obj = { x: "foo" },
    key = "x",
    value = eval("obj." + key);

Examples of correct code for this rule with the {"allowIndirect": true} option:

Open in Playground
/*eslint no-eval: ["error", {"allowIndirect": true} ]*/

(0, eval)("var a = 0");

var foo = eval;
foo("var a = 0");

this.eval("var a = 0");
Open in Playground
/*eslint no-eval: ["error", {"allowIndirect": true} ]*/
/*global window*/

window.eval("var a = 0");
Open in Playground
/*eslint no-eval: ["error", {"allowIndirect": true} ]*/
/*global global*/

global.eval("var a = 0");

Known Limitations

  • This rule is warning every eval() even if the eval is not global’s. This behavior is in order to detect calls of direct eval. Such as:

    module.exports = function(eval) {
        // If the value of this `eval` is built-in `eval` function, this is a
        // call of direct `eval`.
        eval("var a = 0");
    };
    
  • This rule cannot catch renaming the global object. Such as:

    var foo = window;
    foo.eval("var a = 0");
    

Version

This rule was introduced in ESLint v0.0.2.

Further Reading

Resources

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